Move Nikoli.Stream class into another file
parent
3b2a80c9f0
commit
43247f40ea
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@ -10,6 +10,7 @@ require 'sass'
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GAMES = %i{nurikabe sudoku}
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GAMES = %i{nurikabe sudoku}
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get('/application.css') { scss :application }
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get('/application.css') { scss :application }
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get('/application.js') { coffee :application }
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get('/') { slim :index, locals: {games: GAMES} }
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get('/') { slim :index, locals: {games: GAMES} }
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@ -0,0 +1,55 @@
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window.Nikoli = Nikoli = {}
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class Nikoli.Stream
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constructor: (@game) ->
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@cells = []
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calculate: (cell) ->
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value = @game[cell.x][cell.y]
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@cells = []
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@type = if value < 0 then 'black' else 'white'
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cell = {x: cell.x, y: cell.y, value: value}
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cells_to_process = [cell]
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while cells_to_process.length > 0
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cell = cells_to_process.pop()
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cells_to_process = cells_to_process.concat @process(cell) unless @include(cell)
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@cells
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checkCell: (cell, value) ->
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0 <= cell.x < @game.length && 0 <= cell.y < @game[cell.x].length &&
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(value < 0 && @game[cell.x][cell.y] < 0 || value >= 0 && @game[cell.x][cell.y] >= 0)
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empty: ->
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@cells.length == 0
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getCell: (cell, value) ->
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{x: cell.x, y: cell.y, value: @game[cell.x][cell.y]} if @checkCell(cell, value)
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include: (cell) ->
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@cells.indexOf("#{cell.x};#{cell.y}") >= 0
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length: ->
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@cells.length
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process: (cell) ->
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@cells.push("#{cell.x};#{cell.y}")
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x = cell.x
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y = cell.y
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value = cell.value
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cells_to_add = []
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tmp_cell = @getCell({x: x+1, y: y}, value)
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cells_to_add.push tmp_cell if tmp_cell?
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tmp_cell = @getCell({x: x-1, y: y}, value)
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cells_to_add.push tmp_cell if tmp_cell?
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tmp_cell = @getCell({x: x, y: y+1}, value)
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cells_to_add.push tmp_cell if tmp_cell?
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tmp_cell = @getCell({x: x, y: y-1}, value)
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cells_to_add.push tmp_cell if tmp_cell?
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cells_to_add
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@ -5,6 +5,7 @@ html
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meta charset="utf-8"
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meta charset="utf-8"
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meta name="viewport" content="initial-scale=1.0, user-scalable=yes"
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meta name="viewport" content="initial-scale=1.0, user-scalable=yes"
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link rel="stylesheet" media="all" href="/application.css"
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link rel="stylesheet" media="all" href="/application.css"
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script type="text/javascript" src="/application.js"
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body
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body
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div#main
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div#main
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== yield
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== yield
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@ -31,7 +31,7 @@ window.Nurikabe = class Nurikabe
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solution = @toArray()
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solution = @toArray()
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errors = []
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errors = []
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processed_cells = []
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processed_cells = []
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black_stream = new Stream(solution)
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black_stream = new Nikoli.Stream(solution)
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white_walls = []
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white_walls = []
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for i in [0...solution.length]
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for i in [0...solution.length]
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@ -48,7 +48,7 @@ window.Nurikabe = class Nurikabe
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if white_walls.some((wall) -> wall.include({x: i, y: j}))
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if white_walls.some((wall) -> wall.include({x: i, y: j}))
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errors.push {row: i, column: j, message: 'Each wall must contain exactly one numbered cell.'}
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errors.push {row: i, column: j, message: 'Each wall must contain exactly one numbered cell.'}
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else
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else
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wall = new Stream(solution)
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wall = new Nikoli.Stream(solution)
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wall.calculate({x: i, y: j})
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wall.calculate({x: i, y: j})
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if wall.length() != cell
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if wall.length() != cell
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@ -97,57 +97,3 @@ window.Nurikabe = class Nurikabe
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0
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0
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else
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else
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parseInt(cell.innerHTML)
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parseInt(cell.innerHTML)
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class Stream
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constructor: (@game) ->
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@cells = []
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calculate: (cell) ->
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value = @game[cell.x][cell.y]
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@cells = []
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@type = if value < 0 then 'black' else 'white'
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cell = {x: cell.x, y: cell.y, value: value}
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cells_to_process = [cell]
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while cells_to_process.length > 0
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cell = cells_to_process.pop()
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cells_to_process = cells_to_process.concat @process(cell) unless @include(cell)
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@cells
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checkCell: (cell, value) ->
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0 <= cell.x < @game.length && 0 <= cell.y < @game[cell.x].length &&
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(value < 0 && @game[cell.x][cell.y] < 0 || value >= 0 && @game[cell.x][cell.y] >= 0)
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empty: ->
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@cells.length == 0
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getCell: (cell, value) ->
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{x: cell.x, y: cell.y, value: @game[cell.x][cell.y]} if @checkCell(cell, value)
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include: (cell) ->
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@cells.indexOf("#{cell.x};#{cell.y}") >= 0
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length: ->
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@cells.length
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process: (cell) ->
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@cells.push("#{cell.x};#{cell.y}")
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x = cell.x
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y = cell.y
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value = cell.value
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cells_to_add = []
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tmp_cell = @getCell({x: x+1, y: y}, value)
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cells_to_add.push tmp_cell if tmp_cell?
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tmp_cell = @getCell({x: x-1, y: y}, value)
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cells_to_add.push tmp_cell if tmp_cell?
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tmp_cell = @getCell({x: x, y: y+1}, value)
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cells_to_add.push tmp_cell if tmp_cell?
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tmp_cell = @getCell({x: x, y: y-1}, value)
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cells_to_add.push tmp_cell if tmp_cell?
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cells_to_add
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