Create Nikoli.Game class
parent
32de80fd6d
commit
123f5df76b
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@ -1,5 +1,40 @@
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window.Nikoli = Nikoli = {}
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class Nikoli.Game
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constructor: (@board, @name) ->
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@name = 'nikoli' unless @name?
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@board.classList.add @name
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@grid = document.createElement 'div'
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@grid.classList.add 'game-container'
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@board.appendChild @grid
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buttons_div = document.createElement 'div'
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buttons = {check: 'Check', reset: 'Reset', newgame: 'New game', help: '?'}
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for k,v of buttons
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button = document.createElement 'button'
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button.innerHTML = v
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button.classList.add k
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buttons_div.appendChild button
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@board.appendChild buttons_div
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@board.querySelector('.check').addEventListener('click', @check.bind(this))
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@board.querySelector('.reset').addEventListener('click', @reset.bind(this))
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check: ->
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errors = @errors()
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if errors.length == 0
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alert 'Congratulations!'
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else
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alert errors.map((el) -> el.message).join()
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reset: ->
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@generate()
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class Nikoli.Stream
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constructor: (@game) ->
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@cells = []
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@ -1,33 +1,6 @@
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window.Hitori = class Nurikabe
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constructor: (@board) ->
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@board.classList.add 'hitori'
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@grid = document.createElement 'div'
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@grid.classList.add 'game-container'
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@board.appendChild @grid
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buttons_div = document.createElement 'div'
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buttons = {check: 'Check', reset: 'Reset', newgame: 'New game', help: '?'}
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for k,v of buttons
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button = document.createElement 'button'
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button.innerHTML = v
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button.classList.add k
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buttons_div.appendChild button
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@board.appendChild buttons_div
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@board.querySelector('.check').addEventListener('click', @check.bind(this))
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@board.querySelector('.reset').addEventListener('click', @reset.bind(this))
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check: ->
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errors = @errors()
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if errors.length == 0
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alert 'Congratulations!'
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else
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alert errors.map((el) -> el.message).join()
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class Nikoli.Hitori extends Nikoli.Game
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constructor: (@board, @name = 'hitori') ->
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super @board, @name
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errors: ->
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solution = @toArray()
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@ -72,9 +45,6 @@ window.Hitori = class Nurikabe
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return
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reset: ->
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@generate()
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toggle: (cell) ->
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if cell.classList.contains 'black'
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cell.classList.remove 'black'
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@ -17,6 +17,6 @@ javascript:
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[3,3,3,2,4,6,1,7]
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];
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hitori = new Hitori(document.getElementById('board'));
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hitori = new Nikoli.Hitori(document.getElementById('board'));
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hitori.generate(game);
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});
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@ -1,31 +1,6 @@
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window.Nurikabe = class Nurikabe
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constructor: (@board) ->
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@grid = document.createElement 'div'
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@grid.classList.add 'game-container'
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@board.appendChild @grid
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buttons_div = document.createElement 'div'
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buttons = {check: 'Check', reset: 'Reset', newgame: 'New game', help: '?'}
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for k,v of buttons
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button = document.createElement 'button'
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button.innerHTML = v
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button.classList.add k
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buttons_div.appendChild button
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@board.appendChild buttons_div
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@board.querySelector('.check').addEventListener('click', @check.bind(this))
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@board.querySelector('.reset').addEventListener('click', @reset.bind(this))
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check: ->
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errors = @errors()
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if errors.length == 0
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alert 'Congratulations!'
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else
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alert errors.map((el) -> el.message).join()
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class Nikoli.Nurikabe extends Nikoli.Game
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constructor: (@board, @name = 'nurikabe') ->
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super @board, @name
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errors: ->
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solution = @toArray()
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@ -75,9 +50,6 @@ window.Nurikabe = class Nurikabe
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return
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reset: ->
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@generate()
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toggle: (cell) ->
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if cell.classList.contains 'black'
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cell.classList.remove 'black'
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@ -6,7 +6,7 @@ h1 Nurikabe
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script type="text/javascript" src="/nurikabe.js"
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javascript:
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document.addEventListener("DOMContentLoaded", function() {
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nurikabe = new Nurikabe(document.getElementById('board'));
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nurikabe = new Nikoli.Nurikabe(document.getElementById('board'));
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xmlhttp = new XMLHttpRequest();
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xmlhttp.open("GET", "#{url('/data/nurikabe/5x5.json')}");
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@ -1,33 +1,6 @@
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window.Sudoku = class Sudoku
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constructor: (@board) ->
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@board.classList.add 'sudoku'
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@grid = document.createElement 'div'
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@grid.classList.add 'game-container'
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@board.appendChild @grid
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buttons_div = document.createElement 'div'
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buttons = {check: 'Check', reset: 'Reset', newgame: 'New game', help: '?'}
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for k,v of buttons
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button = document.createElement 'button'
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button.innerHTML = v
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button.classList.add k
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buttons_div.appendChild button
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@board.appendChild buttons_div
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@board.querySelector('.check').addEventListener('click', @check.bind(this))
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@board.querySelector('.reset').addEventListener('click', @reset.bind(this))
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check: ->
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errors = @errors()
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if errors.length == 0
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alert 'Congratulations!'
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else
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alert errors.map((el) -> el.message).join()
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class Nikoli.Sudoku extends Nikoli.Game
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constructor: (@board, @name = 'sudoku') ->
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super @board, @name
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errors: ->
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solution = @toArray()
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@ -65,9 +38,6 @@ window.Sudoku = class Sudoku
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return
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reset: ->
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@generate()
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toggle: (cell) ->
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if cell.classList.contains 'black'
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cell.classList.remove 'black'
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@ -6,7 +6,7 @@ h1 Sudoku
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script type="text/javascript" src="/sudoku.js"
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javascript:
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document.addEventListener("DOMContentLoaded", function() {
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sudoku = new Sudoku(document.getElementById('board'));
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sudoku = new Nikoli.Sudoku(document.getElementById('board'));
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xmlhttp = new XMLHttpRequest();
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xmlhttp.open("GET", "#{url('/data/sudoku/gnome-sudoku_easy.json')}");
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