nikoli/views/hitori.coffee

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2014-12-09 12:30:29 +01:00
class Nikoli.Hitori extends Nikoli.Game
constructor: (@board, @name = 'hitori') ->
super @board, @name
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errors: ->
solution = @toArray()
errors = []
processed_cells = []
white_stream = new Nikoli.Stream(solution)
for i in [0...solution.length]
row = solution[i]
for j in [0...row.length]
cell = solution[i][j]
if cell >= 0
white_stream.calculate({x: i, y: j}) if white_stream.empty()
if !white_stream.include({x: i, y: j})
errors.push {row: i, column: j, message: 'The stream must be continuous'}
# TODO check for duplicates in rows and columns
else
adjacent_cells = [
{x: i+1, y: j},
{x: i-1, y: j},
{x: i, y: j+1},
{x: i, y: j-1}
]
if adjacent_cells.some((el) ->
0 <= el.x < solution.length && 0 <= el.y < solution[el.x].length && solution[el.x][el.y] == -1)
errors.push {row: i, column: j, message: 'Adjacent filled-in cells'}
errors
generate: (game, solution = false) ->
@game = game if game?
@grid.innerHTML = @game.map((row) ->
'<div class="grid-row">' + row.map((cell) ->
"<div class=\"grid-cell\">#{cell}</div>"
).join('') + '</div>'
).join('')
for cell in board.querySelectorAll('.grid-cell')
cell.addEventListener 'click', ((evenment) => @toggle evenment.target), false
return
toggle: (cell) ->
if cell.classList.contains 'black'
cell.classList.remove 'black'
cell.classList.add 'white'
else if cell.classList.contains 'white'
cell.classList.remove 'white'
else
cell.classList.add 'black'
toArray: ->
[].map.call @grid.querySelectorAll('.grid-row'), (row) ->
[].map.call row.querySelectorAll('.grid-cell'), (cell) ->
if cell.classList.contains('black')
-1
else
parseInt(cell.innerHTML)