nikoli/views/akari.coffee

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2014-12-11 17:26:08 +01:00
class Nikoli.Akari extends Nikoli.Game
constructor: (@board, @name = 'akari') ->
super @board, @name
errors: ->
solution = @toArray()
errors = []
for i in [0...solution.length]
row = solution[i]
for j in [0...row.length]
cell = new Nikoli.Cell(i, j, solution)
if cell.value == -5
errors.push {row: i, column: j, message: 'The light is illuminated by another one'}
else if cell.value == -2
errors.push {row: i, column: j, message: 'The cell is not illuminated'}
else if cell.value >= 0
lights = cell.adjacentCells().filter((adj_cell) -> adj_cell.value == -3 || adj_cell.value == -5)
if lights.length != cell.value
errors.push {row: i, column: j, message: 'The number of lights is not correct'}
errors
generate: (game, solution = false) ->
@game = game if game?
@grid.innerHTML = @game.map((row, i) ->
'<div class="grid-row">' + row.map((cell, j) ->
data = "data-row=\"#{i}\" data-column=\"#{j}\""
if cell <= -2
if solution
color_class = if cell == -3
'black'
else if cell == -4
'light'
else if cell == -5
'black light'
"<div class=\"grid-cell empty #{color_class}\" #{data}>&nbsp;</div>"
else
"<div class=\"grid-cell white\" #{data}>#{if cell >= 0 then cell else '&nbsp;'}</div>"
).join('') + '</div>'
).join('')
for cell in board.querySelectorAll('.empty')
cell.addEventListener 'click', ((evenment) => @toggle evenment.target), false
return
illuminate: ->
solution = @toArray()
[].forEach.call @grid.querySelectorAll('.empty'), (cell) ->
akari_cell = new Nikoli.AkariCell(parseInt(cell.dataset.row), parseInt(cell.dataset.column), solution)
if akari_cell.isIlluminated()
cell.classList.add('light')
else
cell.classList.remove('light')
toggle: (cell) ->
cell.classList.toggle 'black'
@illuminate()
toArray: ->
[].map.call @grid.querySelectorAll('.grid-row'), (row) ->
[].map.call row.querySelectorAll('.grid-cell'), (cell) ->
if cell.classList.contains('empty')
if cell.classList.contains('black') && cell.classList.contains('light')
-5
else if cell.classList.contains('light')
-4
else if cell.classList.contains('black')
-3
else
-2
else
value = parseInt(cell.innerHTML)
if isNaN(value) then -1 else value
class Nikoli.AkariCell extends Nikoli.Cell
isIlluminated: ->
@lightLeft() || @lightRight() || @lightUp() || @lightDown()
light: (array) ->
for value in array
if value == -3 || value == -5
return true
else if value >= -1
return false
return false
lightLeft: ->
@y != 0 && @light(@getRow().slice(0, @y).reverse())
lightRight: ->
@y != (@getRow().length - 1) && @light(@getRow().slice(@y + 1))
lightUp: ->
@x != 0 && @light(@getColumn().slice(0, @x).reverse())
lightDown: ->
@x != (@getColumn().length - 1) && @light(@getColumn().slice(@x + 1))