154 lines
4.3 KiB
CoffeeScript
154 lines
4.3 KiB
CoffeeScript
|
window.Nurikabe = class Nurikabe
|
||
|
constructor: (@board) ->
|
||
|
@grid = document.createElement 'div'
|
||
|
@grid.classList.add 'game-container'
|
||
|
@board.appendChild @grid
|
||
|
|
||
|
buttons_div = document.createElement 'div'
|
||
|
buttons = {check: 'Check', reset: 'Reset', newgame: 'New game', help: '?'}
|
||
|
|
||
|
for k,v of buttons
|
||
|
button = document.createElement 'button'
|
||
|
button.innerHTML = v
|
||
|
button.classList.add k
|
||
|
|
||
|
buttons_div.appendChild button
|
||
|
|
||
|
@board.appendChild buttons_div
|
||
|
|
||
|
@board.querySelector('.check').addEventListener('click', @check.bind(this))
|
||
|
@board.querySelector('.reset').addEventListener('click', @reset.bind(this))
|
||
|
|
||
|
check: ->
|
||
|
errors = @errors()
|
||
|
|
||
|
if errors.length == 0
|
||
|
alert 'Congratulations!'
|
||
|
else
|
||
|
alert errors.map((el) -> el.message).join()
|
||
|
|
||
|
errors: ->
|
||
|
solution = @toArray()
|
||
|
errors = []
|
||
|
processed_cells = []
|
||
|
black_stream = new Stream(solution)
|
||
|
white_walls = []
|
||
|
|
||
|
for i in [0...solution.length]
|
||
|
row = solution[i]
|
||
|
for j in [0...row.length]
|
||
|
cell = solution[i][j]
|
||
|
|
||
|
if cell < 0
|
||
|
if black_stream.empty()
|
||
|
black_stream.calculate({x: i, y: j})
|
||
|
else if !black_stream.include({x: i, y: j})
|
||
|
errors.push {row: i, column: j, message: 'The stream must be continuous'}
|
||
|
else if cell > 0
|
||
|
if white_walls.some((wall) -> wall.include({x: i, y: j}))
|
||
|
errors.push {row: i, column: j, message: 'Each wall must contain exactly one numbered cell.'}
|
||
|
else
|
||
|
wall = new Stream(solution)
|
||
|
wall.calculate({x: i, y: j})
|
||
|
|
||
|
if wall.length() != cell
|
||
|
errors.push {row: i, column: j, message: 'Each numbered cell is a wall cell, the number in it is the number of cells in that wall.'}
|
||
|
|
||
|
white_walls.push(wall)
|
||
|
|
||
|
errors
|
||
|
|
||
|
generate: (game, solution = false) ->
|
||
|
@game = game if game?
|
||
|
@grid.innerHTML = @game.map((row) ->
|
||
|
'<div class="grid-row">' + row.map((cell) ->
|
||
|
if cell <= 0
|
||
|
color_class = 'black' if solution && cell == -1
|
||
|
"<div class=\"grid-cell empty #{color_class}\"> </div>"
|
||
|
else
|
||
|
"<div class=\"grid-cell white\">#{cell}</div>"
|
||
|
).join('') + '</div>'
|
||
|
).join('')
|
||
|
|
||
|
for cell in board.querySelectorAll('.empty')
|
||
|
cell.addEventListener 'click', ((evenment) => @toggle evenment.target), false
|
||
|
|
||
|
return
|
||
|
|
||
|
reset: ->
|
||
|
@generate()
|
||
|
|
||
|
toggle: (cell) ->
|
||
|
if cell.classList.contains 'black'
|
||
|
cell.classList.remove 'black'
|
||
|
cell.classList.add 'white'
|
||
|
else if cell.classList.contains 'white'
|
||
|
cell.classList.remove 'white'
|
||
|
else
|
||
|
cell.classList.add 'black'
|
||
|
|
||
|
toArray: ->
|
||
|
[].map.call @grid.querySelectorAll('.grid-row'), (row) ->
|
||
|
[].map.call row.querySelectorAll('.grid-cell'), (cell) ->
|
||
|
if cell.classList.contains('empty')
|
||
|
if cell.classList.contains('black')
|
||
|
-1
|
||
|
else
|
||
|
0
|
||
|
else
|
||
|
parseInt(cell.innerHTML)
|
||
|
|
||
|
class Stream
|
||
|
constructor: (@game) ->
|
||
|
@cells = []
|
||
|
|
||
|
calculate: (cell) ->
|
||
|
value = @game[cell.x][cell.y]
|
||
|
@cells = []
|
||
|
@type = if value < 0 then 'black' else 'white'
|
||
|
|
||
|
cell = {x: cell.x, y: cell.y, value: value}
|
||
|
cells_to_process = [cell]
|
||
|
|
||
|
while cells_to_process.length > 0
|
||
|
cell = cells_to_process.pop()
|
||
|
cells_to_process = cells_to_process.concat @process(cell) unless @include(cell)
|
||
|
|
||
|
|
||
|
@cells
|
||
|
|
||
|
checkCell: (cell, value) ->
|
||
|
0 <= cell.x < @game.length && 0 <= cell.y < @game[cell.x].length &&
|
||
|
(value < 0 && @game[cell.x][cell.y] < 0 || value >= 0 && @game[cell.x][cell.y] >= 0)
|
||
|
|
||
|
empty: ->
|
||
|
@cells.length == 0
|
||
|
|
||
|
getCell: (cell, value) ->
|
||
|
{x: cell.x, y: cell.y, value: @game[cell.x][cell.y]} if @checkCell(cell, value)
|
||
|
|
||
|
include: (cell) ->
|
||
|
@cells.indexOf("#{cell.x};#{cell.y}") >= 0
|
||
|
|
||
|
length: ->
|
||
|
@cells.length
|
||
|
|
||
|
process: (cell) ->
|
||
|
@cells.push("#{cell.x};#{cell.y}")
|
||
|
|
||
|
x = cell.x
|
||
|
y = cell.y
|
||
|
value = cell.value
|
||
|
|
||
|
cells_to_add = []
|
||
|
tmp_cell = @getCell({x: x+1, y: y}, value)
|
||
|
cells_to_add.push tmp_cell if tmp_cell?
|
||
|
tmp_cell = @getCell({x: x-1, y: y}, value)
|
||
|
cells_to_add.push tmp_cell if tmp_cell?
|
||
|
tmp_cell = @getCell({x: x, y: y+1}, value)
|
||
|
cells_to_add.push tmp_cell if tmp_cell?
|
||
|
tmp_cell = @getCell({x: x, y: y-1}, value)
|
||
|
cells_to_add.push tmp_cell if tmp_cell?
|
||
|
|
||
|
cells_to_add
|